(2) Only parts of the gun-holster-mesh follow the leg. Image 1: (1) the mesh has ripped apart from seam that are not connected. I haven’t really wrapped my head a round WP yet. I assume these can be fixed with weight paint, but i’m not sure. Like the face might follow but the forehead doesn’t, resulting in some pretty ugly deformation. Also, when adding a rig to say, a head, the meshes parts don’t follow the rig.By utilizing the hardware rendering power of a modern gaming PC, the SFM allows storytellers. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa. parts of the c-objects meshes also sometimes follow the wrong bones. The Source Filmmaker (SFM) is the movie-making tool built and used by Valve to make movies inside the Source game engine. However, in some cases the child object gets deformed when posing.
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